..
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apz
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basic
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client
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composite
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d3d10
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d3d11
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d3d9
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ipc
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opengl
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protobuf
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AtomicRefCountedWithFinalize.h
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AxisPhysicsMSDModel.cpp
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AxisPhysicsMSDModel.h
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AxisPhysicsModel.cpp
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AxisPhysicsModel.h
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BufferUnrotate.cpp
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BufferUnrotate.h
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Compositor.cpp
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Compositor.h
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CompositorTypes.h
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CopyableCanvasLayer.cpp
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CopyableCanvasLayer.h
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D3D9SurfaceImage.cpp
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D3D9SurfaceImage.h
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DirectedGraph.h
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Effects.cpp
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Effects.h
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FrameMetrics.h
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GLImages.cpp
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GLImages.h
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GrallocImages.cpp
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GrallocImages.h
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IMFYCbCrImage.h
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ImageContainer.cpp
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ImageContainer.h
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ImageDataSerializer.cpp
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ImageDataSerializer.h
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ImageLayers.cpp
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ImageLayers.h
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ImageTypes.h
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LayerMetricsWrapper.h
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LayerScope.cpp
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LayerScope.h
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LayerSorter.cpp
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LayerSorter.h
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LayerTreeInvalidation.cpp
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LayerTreeInvalidation.h
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Layers.cpp
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Layers.h
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LayersLogging.cpp
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LayersLogging.h
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LayersTypes.h
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MacIOSurfaceImage.cpp
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MacIOSurfaceImage.h
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ReadbackLayer.h
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ReadbackProcessor.cpp
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ReadbackProcessor.h
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RenderTrace.cpp
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RenderTrace.h
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RotatedBuffer.cpp
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RotatedBuffer.h
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TextureDIB.cpp
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TextureDIB.h
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TiledLayerBuffer.h
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TransactionIdAllocator.h
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YCbCrImageDataSerializer.cpp
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YCbCrImageDataSerializer.h
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moz.build
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