..
|
css
|
images
|
libs
|
about-the-authors.html
|
archaeogaming.html
|
arranging-and-storing-data-for-the-long-haul-databases.html
|
artificial-intelligence-in-digital-archaeology.html
|
cleaning-data.html
|
colophon.html
|
computational-creativity.html
|
computer-vision-and-archaeology.html
|
d-photogrammetry.html
|
d-printing-raspberry-pi-and-maker-archaeology.html
|
data-driven-documents.html
|
designing-data-collection-and-curation.html
|
designing-for-accessibility.html
|
digital-archaeologys-place-in-the-world.html
|
effective-collaboration.html
|
eliding-the-digital-and-the-physical.html
|
failing-productively.html
|
finding-and-communicating-the-compelling-story.html
|
getting-started.html
|
github-version-control.html
|
going-digital.html
|
how-to-access-and-use-the-computational-environment.html
|
how-to-contribute-changes-or-make-your-own-version.html
|
index.html
|
instructors-how-to-use-this-text.html
|
linked-open-data-and-data-publishing.html
|
making-data-useful.html
|
marketing-digital-archaeology.html
|
odate.pdf
|
on-the-horizons-where-digital-archaeology-might-go-next.html
|
open-notebook-research-scholarly-communication.html
|
place-based-interpretation-with-locative-augmented-reality.html
|
project-management-basics.html
|
proper-prior-planning.html
|
references.html
|
reproducible-methods.html
|
scraping-data.html
|
search_index.json
|
so-what-is-digital-archaeology.html
|
social-media-as-public-engagement-scholarly-communication-in-archaeology.html
|
statistical-computing-with-r-and-python-notebooks-reproducible-code.html
|
storytelling-and-the-archaeological-cms-omeka-kora-and-mukurtu.html
|
students-how-to-use-this-text.html
|
sustainability-power-in-digital-archaeology.html
|
the-ethics-of-big-data-in-archaeology.html
|
the-human-problem.html
|
using-application-programming-interfaces-apis-to-retrieve-data.html
|
virtual-archaeology.html
|
welcome.html
|
what-is-web-mapping.html
|