*This notebook contains an excerpt from the Python Data Science Handbook by Jake VanderPlas; the content is available on GitHub.*

*The text is released under the CC-BY-NC-ND license, and code is released under the MIT license. If you find this content useful, please consider supporting the work by buying the book!*

*No changes were made to the contents of this notebook from the original.*

Matplotlib was initially designed with only two-dimensional plotting in mind.
Around the time of the 1.0 release, some three-dimensional plotting utilities were built on top of Matplotlib's two-dimensional display, and the result is a convenient (if somewhat limited) set of tools for three-dimensional data visualization.
three-dimensional plots are enabled by importing the `mplot3d`

toolkit, included with the main Matplotlib installation:

In [1]:

```
from mpl_toolkits import mplot3d
```

Once this submodule is imported, a three-dimensional axes can be created by passing the keyword `projection='3d'`

to any of the normal axes creation routines:

In [2]:

```
%matplotlib inline
import numpy as np
import matplotlib.pyplot as plt
```

In [3]:

```
fig = plt.figure()
ax = plt.axes(projection='3d')
```

With this three-dimensional axes enabled, we can now plot a variety of three-dimensional plot types.
Three-dimensional plotting is one of the functionalities that benefits immensely from viewing figures interactively rather than statically in the notebook; recall that to use interactive figures, you can use `%matplotlib notebook`

rather than `%matplotlib inline`

when running this code.

The most basic three-dimensional plot is a line or collection of scatter plot created from sets of (x, y, z) triples.
In analogy with the more common two-dimensional plots discussed earlier, these can be created using the `ax.plot3D`

and `ax.scatter3D`

functions.
The call signature for these is nearly identical to that of their two-dimensional counterparts, so you can refer to Simple Line Plots and Simple Scatter Plots for more information on controlling the output.
Here we'll plot a trigonometric spiral, along with some points drawn randomly near the line:

In [4]:

```
ax = plt.axes(projection='3d')
# Data for a three-dimensional line
zline = np.linspace(0, 15, 1000)
xline = np.sin(zline)
yline = np.cos(zline)
ax.plot3D(xline, yline, zline, 'gray')
# Data for three-dimensional scattered points
zdata = 15 * np.random.random(100)
xdata = np.sin(zdata) + 0.1 * np.random.randn(100)
ydata = np.cos(zdata) + 0.1 * np.random.randn(100)
ax.scatter3D(xdata, ydata, zdata, c=zdata, cmap='Greens');
```

Notice that by default, the scatter points have their transparency adjusted to give a sense of depth on the page. While the three-dimensional effect is sometimes difficult to see within a static image, an interactive view can lead to some nice intuition about the layout of the points.

Analogous to the contour plots we explored in Density and Contour Plots, `mplot3d`

contains tools to create three-dimensional relief plots using the same inputs.
Like two-dimensional `ax.contour`

plots, `ax.contour3D`

requires all the input data to be in the form of two-dimensional regular grids, with the Z data evaluated at each point.
Here we'll show a three-dimensional contour diagram of a three-dimensional sinusoidal function:

In [5]:

```
def f(x, y):
return np.sin(np.sqrt(x ** 2 + y ** 2))
x = np.linspace(-6, 6, 30)
y = np.linspace(-6, 6, 30)
X, Y = np.meshgrid(x, y)
Z = f(X, Y)
```

In [6]:

```
fig = plt.figure()
ax = plt.axes(projection='3d')
ax.contour3D(X, Y, Z, 50, cmap='binary')
ax.set_xlabel('x')
ax.set_ylabel('y')
ax.set_zlabel('z');
```

Sometimes the default viewing angle is not optimal, in which case we can use the `view_init`

method to set the elevation and azimuthal angles. In the following example, we'll use an elevation of 60 degrees (that is, 60 degrees above the x-y plane) and an azimuth of 35 degrees (that is, rotated 35 degrees counter-clockwise about the z-axis):

In [7]:

```
ax.view_init(60, 35)
fig
```

Out[7]:

Again, note that this type of rotation can be accomplished interactively by clicking and dragging when using one of Matplotlib's interactive backends.

Two other types of three-dimensional plots that work on gridded data are wireframes and surface plots. These take a grid of values and project it onto the specified three-dimensional surface, and can make the resulting three-dimensional forms quite easy to visualize. Here's an example of using a wireframe:

In [8]:

```
fig = plt.figure()
ax = plt.axes(projection='3d')
ax.plot_wireframe(X, Y, Z, color='black')
ax.set_title('wireframe');
```

A surface plot is like a wireframe plot, but each face of the wireframe is a filled polygon. Adding a colormap to the filled polygons can aid perception of the topology of the surface being visualized:

In [9]:

```
ax = plt.axes(projection='3d')
ax.plot_surface(X, Y, Z, rstride=1, cstride=1,
cmap='viridis', edgecolor='none')
ax.set_title('surface');
```

Note that though the grid of values for a surface plot needs to be two-dimensional, it need not be rectilinear.
Here is an example of creating a partial polar grid, which when used with the `surface3D`

plot can give us a slice into the function we're visualizing:

In [10]:

```
r = np.linspace(0, 6, 20)
theta = np.linspace(-0.9 * np.pi, 0.8 * np.pi, 40)
r, theta = np.meshgrid(r, theta)
X = r * np.sin(theta)
Y = r * np.cos(theta)
Z = f(X, Y)
ax = plt.axes(projection='3d')
ax.plot_surface(X, Y, Z, rstride=1, cstride=1,
cmap='viridis', edgecolor='none');
```

For some applications, the evenly sampled grids required by the above routines is overly restrictive and inconvenient. In these situations, the triangulation-based plots can be very useful. What if rather than an even draw from a Cartesian or a polar grid, we instead have a set of random draws?

In [11]:

```
theta = 2 * np.pi * np.random.random(1000)
r = 6 * np.random.random(1000)
x = np.ravel(r * np.sin(theta))
y = np.ravel(r * np.cos(theta))
z = f(x, y)
```

We could create a scatter plot of the points to get an idea of the surface we're sampling from:

In [12]:

```
ax = plt.axes(projection='3d')
ax.scatter(x, y, z, c=z, cmap='viridis', linewidth=0.5);
```

This leaves a lot to be desired.
The function that will help us in this case is `ax.plot_trisurf`

, which creates a surface by first finding a set of triangles formed between adjacent points (remember that x, y, and z here are one-dimensional arrays):

In [13]:

```
ax = plt.axes(projection='3d')
ax.plot_trisurf(x, y, z,
cmap='viridis', edgecolor='none');
```

The result is certainly not as clean as when it is plotted with a grid, but the flexibility of such a triangulation allows for some really interesting three-dimensional plots. For example, it is actually possible to plot a three-dimensional MÃ¶bius strip using this, as we'll see next.

A MÃ¶bius strip is similar to a strip of paper glued into a loop with a half-twist. Topologically, it's quite interesting because despite appearances it has only a single side! Here we will visualize such an object using Matplotlib's three-dimensional tools. The key to creating the MÃ¶bius strip is to think about it's parametrization: it's a two-dimensional strip, so we need two intrinsic dimensions. Let's call them $\theta$, which ranges from $0$ to $2\pi$ around the loop, and $w$ which ranges from -1 to 1 across the width of the strip:

In [14]:

```
theta = np.linspace(0, 2 * np.pi, 30)
w = np.linspace(-0.25, 0.25, 8)
w, theta = np.meshgrid(w, theta)
```

Now from this parametrization, we must determine the *(x, y, z)* positions of the embedded strip.

Thinking about it, we might realize that there are two rotations happening: one is the position of the loop about its center (what we've called $\theta$), while the other is the twisting of the strip about its axis (we'll call this $\phi$). For a MÃ¶bius strip, we must have the strip makes half a twist during a full loop, or $\Delta\phi = \Delta\theta/2$.

In [15]:

```
phi = 0.5 * theta
```

Now we use our recollection of trigonometry to derive the three-dimensional embedding. We'll define $r$, the distance of each point from the center, and use this to find the embedded $(x, y, z)$ coordinates:

In [16]:

```
# radius in x-y plane
r = 1 + w * np.cos(phi)
x = np.ravel(r * np.cos(theta))
y = np.ravel(r * np.sin(theta))
z = np.ravel(w * np.sin(phi))
```

Finally, to plot the object, we must make sure the triangulation is correct. The best way to do this is to define the triangulation *within the underlying parametrization*, and then let Matplotlib project this triangulation into the three-dimensional space of the MÃ¶bius strip.
This can be accomplished as follows:

In [17]:

```
# triangulate in the underlying parametrization
from matplotlib.tri import Triangulation
tri = Triangulation(np.ravel(w), np.ravel(theta))
ax = plt.axes(projection='3d')
ax.plot_trisurf(x, y, z, triangles=tri.triangles,
cmap='viridis', linewidths=0.2);
ax.set_xlim(-1, 1); ax.set_ylim(-1, 1); ax.set_zlim(-1, 1);
```

Combining all of these techniques, it is possible to create and display a wide variety of three-dimensional objects and patterns in Matplotlib.

In [ ]:

```
```