“We should forget about small efficiencies, say about 97% of the time: premature optimization is the root of all evil.” – Donald Knuth
Python is extremely popular for scientific computing, due to such factors as
In this lecture we give a short overview of scientific computing in Python, addressing the following questions:
In addition to what’s in Anaconda, this lecture will need
!pip install quantecon
Let’s briefly review Python’s scientific libraries, starting with why we need them.
One obvious reason we use scientific libraries is because they implement routines we want to use.
For example, it’s almost always better to use an existing routine for root finding than to write a new one from scratch.
(For standard algorithms, efficiency is maximized if the community can coordinate on a common set of implementations, written by experts and tuned by users to be as fast and robust as possible.)
But this is not the only reason that we use Python’s scientific libraries.
Another is that pure Python, while flexible and elegant, is not fast.
So we need libraries that are designed to accelerate execution of Python code.
As we’ll see below, there are now Python libraries that can do this extremely well.
In terms of popularity, the big four in the world of scientific Python libraries are
For us, there’s another (relatively new) library that will also be essential for numerical computing:
Over the next few lectures we’ll see how to use these libraries.
But first, let’s quickly review how they fit together.
Now let’s discuss execution speed.
Higher-level languages like Python are optimized for humans.
This means that the programmer can leave many details to the runtime environment
The upside is that, compared to low-level languages, Python is typically faster to write, less error-prone and easier to debug.
The downside is that Python is harder to optimize — that is, turn into fast machine code — than languages like C or Fortran.
Indeed, the standard implementation of Python (called CPython) cannot match the speed of compiled languages such as C or Fortran.
Does that mean that we should just switch to C or Fortran for everything?
The answer is: No, no and one hundred times no!
(This is what you should say to the senior professor insisting that the model needs to be rewritten in Fortran or C++.)
There are two reasons why:
First, for any given program, relatively few lines are ever going to be time-critical.
Hence it is far more efficient to write most of our code in a high productivity language like Python.
Second, even for those lines of code that are time-critical, we can now achieve the same speed as C or Fortran using Python’s scientific libraries.
Before we learn how to do this, let’s try to understand why plain vanilla Python is slower than C or Fortran.
This will, in turn, help us figure out how to speed things up.
a, b = 10, 10
a + b
Even for this simple operation, the Python interpreter has a fair bit of work to do.
For example, in the statement a + b
, the interpreter has to know which
operation to invoke.
If a
and b
are strings, then a + b
requires string concatenation
a, b = 'foo', 'bar'
a + b
If a
and b
are lists, then a + b
requires list concatenation
a, b = ['foo'], ['bar']
a + b
(We say that the operator +
is overloaded — its action depends on the
type of the objects on which it acts)
As a result, Python must check the type of the objects and then call the correct operation.
This involves substantial overheads.
Compiled languages avoid these overheads with explicit, static types.
For example, consider the following C code, which sums the integers from 1 to 10
#include <stdio.h>
int main(void) {
int i;
int sum = 0;
for (i = 1; i <= 10; i++) {
sum = sum + i;
}
printf("sum = %d\n", sum);
return 0;
}
The variables i
and sum
are explicitly declared to be integers.
Hence, the meaning of addition here is completely unambiguous.
Another drag on speed for high-level languages is data access.
To illustrate, let’s consider the problem of summing some data — say, a collection of integers.
In C or Fortran, these integers would typically be stored in an array, which is a simple data structure for storing homogeneous data.
Such an array is stored in a single contiguous block of memory
Moreover, the compiler is made aware of the data type by the programmer.
Hence, each successive data point can be accessed by shifting forward in memory space by a known and fixed amount.
Python tries to replicate these ideas to some degree.
For example, in the standard Python implementation (CPython), list elements are placed in memory locations that are in a sense contiguous.
However, these list elements are more like pointers to data rather than actual data.
Hence, there is still overhead involved in accessing the data values themselves.
This is a considerable drag on speed.
In fact, it’s generally true that memory traffic is a major culprit when it comes to slow execution.
Let’s look at some ways around these problems.
There is a clever method called vectorization that can be used to speed up high level languages in numerical applications.
The key idea is to send array processing operations in batch to pre-compiled and efficient native machine code.
The machine code itself is typically compiled from carefully optimized C or Fortran.
For example, when working in a high level language, the operation of inverting a large matrix can be subcontracted to efficient machine code that is pre-compiled for this purpose and supplied to users as part of a package.
This clever idea dates back to MATLAB, which uses vectorization extensively.
Vectorization can greatly accelerate many numerical computations (but not all, as we shall see).
Let’s see how vectorization works in Python, using NumPy.
import random
import numpy as np
import quantecon as qe
Next let’s try some non-vectorized code, which uses a native Python loop to generate, square and then sum a large number of random variables:
n = 1_000_000
%%time
y = 0 # Will accumulate and store sum
for i in range(n):
x = random.uniform(0, 1)
y += x**2
The following vectorized code achieves the same thing.
%%time
x = np.random.uniform(0, 1, n)
y = np.sum(x**2)
As you can see, the second code block runs much faster. Why?
The second code block breaks the loop down into three basic operations
n
uniformsThese are sent as batch operators to optimized machine code.
Apart from minor overheads associated with sending data back and forth, the result is C or Fortran-like speed.
When we run batch operations on arrays like this, we say that the code is vectorized.
Vectorized code is typically fast and efficient.
It is also surprisingly flexible, in the sense that many operations can be vectorized.
The next section illustrates this point.
np.cos(1.0)
np.cos(np.linspace(0, 1, 3))
By exploiting ufuncs, many operations can be vectorized.
For example, consider the problem of maximizing a function $ f $ of two variables $ (x,y) $ over the square $ [-a, a] \times [-a, a] $.
For $ f $ and $ a $ let’s choose
$$ f(x,y) = \frac{\cos(x^2 + y^2)}{1 + x^2 + y^2} \quad \text{and} \quad a = 3 $$Here’s a plot of $ f $
import matplotlib.pyplot as plt
%matplotlib inline
from mpl_toolkits.mplot3d.axes3d import Axes3D
from matplotlib import cm
def f(x, y):
return np.cos(x**2 + y**2) / (1 + x**2 + y**2)
xgrid = np.linspace(-3, 3, 50)
ygrid = xgrid
x, y = np.meshgrid(xgrid, ygrid)
fig = plt.figure(figsize=(10, 8))
ax = fig.add_subplot(111, projection='3d')
ax.plot_surface(x,
y,
f(x, y),
rstride=2, cstride=2,
cmap=cm.jet,
alpha=0.7,
linewidth=0.25)
ax.set_zlim(-0.5, 1.0)
ax.set_xlabel('$x$', fontsize=14)
ax.set_ylabel('$y$', fontsize=14)
plt.show()
To maximize it, we’re going to use a naive grid search:
The grid will be
grid = np.linspace(-3, 3, 1000)
Here’s a non-vectorized version that uses Python loops.
%%time
m = -np.inf
for x in grid:
for y in grid:
z = f(x, y)
if z > m:
m = z
And here’s a vectorized version
%%time
x, y = np.meshgrid(grid, grid)
np.max(f(x, y))
At its best, vectorization yields fast, simple code.
However, it’s not without disadvantages.
One issue is that it can be highly memory-intensive.
For example, the vectorized maximization routine above is far more memory intensive than the non-vectorized version that preceded it.
This is because vectorization tends to create many intermediate arrays before producing the final calculation.
Another issue is that not all algorithms can be vectorized.
In these kinds of settings, we need to go back to loops.
Fortunately, there are alternative ways to speed up Python loops that work in almost any setting.
For example, in the last few years, a new Python library called Numba has appeared that solves the main problems with vectorization listed above.
It does so through something called just in time (JIT) compilation, which can generate extremely fast and efficient code.
We’ll learn how to use Numba soon.