%%cpp -d #include "TF2.h" #include "TH2.h" #include "TCutG.h" #include "TMath.h" #include "TCanvas.h" #include "TStyle.h" double g2(double *x, double *par) { double r1 = double((x[0]-par[1])/par[2]); double r2 = double((x[1]-par[3])/par[4]); return par[0]*TMath::Exp(-0.5*(r1*r1+r2*r2)); } %%cpp -d double fun2(double *x, double *par) { double *p1 = &par[0]; double *p2 = &par[5]; double *p3 = &par[10]; double result = g2(x,p1) + g2(x,p2) + g2(x,p3); return result; } TCanvas *c = new TCanvas(); gStyle->SetOptStat(true); gStyle->SetPalette(57); const int npar = 15; double f2params[npar] = {100,-3,3,-3,3,160,0,0.8,0,0.9,40,4,0.7,4,0.7}; auto f2 = new TF2("f2",fun2,-10,10,-10,10, npar); f2->SetParameters(f2params); auto h2 = new TH2F("h2","From f2",40,-10,10,40,-10,10); int nentries = 100000; h2->FillRandom("f2",nentries); float ratio = 4*nentries/100000; f2params[ 0] *= ratio; f2params[ 5] *= ratio; f2params[10] *= ratio; f2->SetParameters(f2params); h2->Fit("f2","N"); auto cutg = new TCutG("cutg",5); cutg->SetPoint(0,-7,-7); cutg->SetPoint(1, 2,-7); cutg->SetPoint(2, 2, 2); cutg->SetPoint(3,-7, 2); cutg->SetPoint(4,-7,-7); h2->Draw("lego2 0"); h2->SetFillColor(38); f2->SetNpx(80); f2->SetNpy(80); f2->Draw("surf1 same bb [cutg]"); return c; gROOT->GetListOfCanvases()->Draw()